Moonbase

This Unreal 4 map took me 16 days to complete using 3dsmax and Maya. I took reference from two concept images and aimed to make the scene look big and high-tech as if set in a lab or on board a large spaceship.

ship2

ship3

ship9

ship8

 

High poly models:

floorhigh

pillerhigh

wallhigh

wallhigh2

bothdoors

 

Example of high and low poly models and an example of the different textures including the normal map:

 

doorlowvshigh

doortext